Class TMissileCreature

Unit

Declaration

type TMissileCreature = class(TCreature)

Description

Creature using TMissileCreatureResource.

Hierarchy

Overview

Methods

Public constructor Create(AOwner: TComponent; const AMaxLife: Single); override;
Public function Resource: TMissileCreatureResource;
Public procedure Update(const SecondsPassed: Single; var RemoveMe: TRemoveType); override;

Description

Methods

Public constructor Create(AOwner: TComponent; const AMaxLife: Single); override;
 
Public function Resource: TMissileCreatureResource;
 
Public procedure Update(const SecondsPassed: Single; var RemoveMe: TRemoveType); override;
 

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