Unit CastleTransformExtra

Description

Additional classes derived from TCastleTransform (TCastleAlive, TCastleMoving...).

Uses

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCastleMoving Transformation moving and potentially pushing other objects.
Class TCastleLinearMoving Transform moving with constant speed between 2 points.
Class TCastleAlive Transform representing an alive thing.

Constants

DefaultFallMinHeightToDamage = 5.0;
DefaultFallDamageScaleMin = 0.8;
DefaultFallDamageScaleMax = 1.2;

Description

Constants

DefaultFallMinHeightToDamage = 5.0;

Default values common to TPlayer and TCreature classes.

DefaultFallDamageScaleMin = 0.8;
 
DefaultFallDamageScaleMax = 1.2;
 

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