Class TSFGenericMatrix

Unit

Declaration

type generic TSFGenericMatrix<TItem,TItemColumn,TEvent> = class(TX3DSingleField)

Description

Generic class for an X3D field containing a single matrix value.

Hierarchy

Overview

Methods

Public constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TItem);
Public procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override;
Public function EqualsDefaultValue: boolean; override;
Public function Equals(SecondValue: TX3DField): boolean; override;
Public function FastEqualsValue(SecondValue: TX3DField): boolean; override;
Public procedure AssignLerp(const A: Double; Value1, Value2: TX3DField); override;
Public function CanAssignLerp: boolean; override;
Public procedure Assign(Source: TPersistent); override;
Public procedure AssignValue(Source: TX3DField); override;
Public procedure AssignDefaultValueFromValue; override;
Public procedure Send(const AValue: TItem); overload;
Public class function CreateEvent(const AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean): TX3DEvent; override;

Properties

Public property Value: TItem read FValue write FValue;

Description

Methods

Public constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: string; const AValue: TItem);
 
Public procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override;
 
Public function EqualsDefaultValue: boolean; override;
 
Public function Equals(SecondValue: TX3DField): boolean; override;
 
Public function FastEqualsValue(SecondValue: TX3DField): boolean; override;
 
Public procedure AssignLerp(const A: Double; Value1, Value2: TX3DField); override;
 
Public function CanAssignLerp: boolean; override;
 
Public procedure Assign(Source: TPersistent); override;
 
Public procedure AssignValue(Source: TX3DField); override;
 
Public procedure AssignDefaultValueFromValue; override;
 
Public procedure Send(const AValue: TItem); overload;
 
Public class function CreateEvent(const AParentNode: TX3DFileItem; const AName: string; const AInEvent: boolean): TX3DEvent; override;
 

Properties

Public property Value: TItem read FValue write FValue;
 

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