Class TDoubleAxisHingeJointNode

Unit

Declaration

type TDoubleAxisHingeJointNode = class(TAbstractRigidJointNode)

Description

No description available, ancestor TAbstractRigidJointNode description follows
No description available, ancestor TAbstractNode description follows

Base X3D node that can have some metadata.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdAnchorPoint: TSFVec3f read FFdAnchorPoint;
Public property AnchorPoint: TVector3 read GetAnchorPoint write SetAnchorPoint;
Public property FdAxis1: TSFVec3f read FFdAxis1;
Public property Axis1: TVector3 read GetAxis1 write SetAxis1;
Public property FdAxis2: TSFVec3f read FFdAxis2;
Public property Axis2: TVector3 read GetAxis2 write SetAxis2;
Public property FdDesiredAngularVelocity1: TSFFloat read FFdDesiredAngularVelocity1;
Public property DesiredAngularVelocity1: Single read GetDesiredAngularVelocity1 write SetDesiredAngularVelocity1;
Public property FdDesiredAngularVelocity2: TSFFloat read FFdDesiredAngularVelocity2;
Public property DesiredAngularVelocity2: Single read GetDesiredAngularVelocity2 write SetDesiredAngularVelocity2;
Public property FdMaxAngle1: TSFFloat read FFdMaxAngle1;
Public property MaxAngle1: Single read GetMaxAngle1 write SetMaxAngle1;
Public property FdMaxTorque1: TSFFloat read FFdMaxTorque1;
Public property MaxTorque1: Single read GetMaxTorque1 write SetMaxTorque1;
Public property FdMaxTorque2: TSFFloat read FFdMaxTorque2;
Public property MaxTorque2: Single read GetMaxTorque2 write SetMaxTorque2;
Public property FdMinAngle1: TSFFloat read FFdMinAngle1;
Public property MinAngle1: Single read GetMinAngle1 write SetMinAngle1;
Public property FdStopBounce1: TSFFloat read FFdStopBounce1;
Public property StopBounce1: Single read GetStopBounce1 write SetStopBounce1;
Public property FdStopConstantForceMix1: TSFFloat read FFdStopConstantForceMix1;
Public property StopConstantForceMix1: Single read GetStopConstantForceMix1 write SetStopConstantForceMix1;
Public property FdStopErrorCorrection1: TSFFloat read FFdStopErrorCorrection1;
Public property StopErrorCorrection1: Single read GetStopErrorCorrection1 write SetStopErrorCorrection1;
Public property FdSuspensionErrorCorrection: TSFFloat read FFdSuspensionErrorCorrection;
Public property SuspensionErrorCorrection: Single read GetSuspensionErrorCorrection write SetSuspensionErrorCorrection;
Public property FdSuspensionForce: TSFFloat read FFdSuspensionForce;
Public property SuspensionForce: Single read GetSuspensionForce write SetSuspensionForce;
Public property EventBody1AnchorPoint: TSFVec3fEvent read FEventBody1AnchorPoint;
Public property EventBody1Axis: TSFVec3fEvent read FEventBody1Axis;
Public property EventBody2AnchorPoint: TSFVec3fEvent read FEventBody2AnchorPoint;
Public property EventBody2Axis: TSFVec3fEvent read FEventBody2Axis;
Public property EventHinge1Angle: TSFFloatEvent read FEventHinge1Angle;
Public property EventHinge1AngleRate: TSFFloatEvent read FEventHinge1AngleRate;
Public property EventHinge2Angle: TSFFloatEvent read FEventHinge2Angle;
Public property EventHinge2AngleRate: TSFFloatEvent read FEventHinge2AngleRate;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 

Properties

Public property FdAnchorPoint: TSFVec3f read FFdAnchorPoint;
 
Public property AnchorPoint: TVector3 read GetAnchorPoint write SetAnchorPoint;
 
Public property FdAxis1: TSFVec3f read FFdAxis1;
 
Public property Axis1: TVector3 read GetAxis1 write SetAxis1;
 
Public property FdAxis2: TSFVec3f read FFdAxis2;
 
Public property Axis2: TVector3 read GetAxis2 write SetAxis2;
 
Public property FdDesiredAngularVelocity1: TSFFloat read FFdDesiredAngularVelocity1;
 
Public property DesiredAngularVelocity1: Single read GetDesiredAngularVelocity1 write SetDesiredAngularVelocity1;
 
Public property FdDesiredAngularVelocity2: TSFFloat read FFdDesiredAngularVelocity2;
 
Public property DesiredAngularVelocity2: Single read GetDesiredAngularVelocity2 write SetDesiredAngularVelocity2;
 
Public property FdMaxAngle1: TSFFloat read FFdMaxAngle1;
 
Public property MaxAngle1: Single read GetMaxAngle1 write SetMaxAngle1;
 
Public property FdMaxTorque1: TSFFloat read FFdMaxTorque1;
 
Public property MaxTorque1: Single read GetMaxTorque1 write SetMaxTorque1;
 
Public property FdMaxTorque2: TSFFloat read FFdMaxTorque2;
 
Public property MaxTorque2: Single read GetMaxTorque2 write SetMaxTorque2;
 
Public property FdMinAngle1: TSFFloat read FFdMinAngle1;
 
Public property MinAngle1: Single read GetMinAngle1 write SetMinAngle1;
 
Public property FdStopBounce1: TSFFloat read FFdStopBounce1;
 
Public property StopBounce1: Single read GetStopBounce1 write SetStopBounce1;
 
Public property FdStopConstantForceMix1: TSFFloat read FFdStopConstantForceMix1;
 
Public property StopConstantForceMix1: Single read GetStopConstantForceMix1 write SetStopConstantForceMix1;
 
Public property FdStopErrorCorrection1: TSFFloat read FFdStopErrorCorrection1;
 
Public property StopErrorCorrection1: Single read GetStopErrorCorrection1 write SetStopErrorCorrection1;
 
Public property FdSuspensionErrorCorrection: TSFFloat read FFdSuspensionErrorCorrection;
 
Public property SuspensionErrorCorrection: Single read GetSuspensionErrorCorrection write SetSuspensionErrorCorrection;
 
Public property FdSuspensionForce: TSFFloat read FFdSuspensionForce;
 
Public property SuspensionForce: Single read GetSuspensionForce write SetSuspensionForce;
 
Public property EventBody1AnchorPoint: TSFVec3fEvent read FEventBody1AnchorPoint;
 
Public property EventBody1Axis: TSFVec3fEvent read FEventBody1Axis;
 
Public property EventBody2AnchorPoint: TSFVec3fEvent read FEventBody2AnchorPoint;
 
Public property EventBody2Axis: TSFVec3fEvent read FEventBody2Axis;
 
Public property EventHinge1Angle: TSFFloatEvent read FEventHinge1Angle;
 
Public property EventHinge1AngleRate: TSFFloatEvent read FEventHinge1AngleRate;
 
Public property EventHinge2Angle: TSFFloatEvent read FEventHinge2Angle;
 
Public property EventHinge2AngleRate: TSFFloatEvent read FEventHinge2AngleRate;
 

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