Class TShaderTextureNode

Unit

Declaration

type TShaderTextureNode = class(TAbstractSingleTextureNode)

Description

Procedural texture defined by shaders. See https://castle-engine.io/compositing_shaders.php .

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetEffects(const Value: array of TEffectNode);

Properties

Public property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public procedure SetEffects(const Value: array of TEffectNode);
 

Properties

Public property FdDefaultTexCoord: TSFString read FFdDefaultTexCoord;
 

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