Class TAbstractLayerNode

Unit

Declaration

type TAbstractLayerNode = class(TAbstractNode)

Description

This item has no description. Showing description inherited from TAbstractNode.

Base X3D node that can have some metadata.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdIsPickable: TSFBool read FFdIsPickable;
Public property IsPickable: Boolean read GetIsPickable write SetIsPickable;
Public property FdViewport: TSFNode read FFdViewport;
Public property Viewport: TAbstractViewportNode read GetViewport write SetViewport;

Description

Methods

Public procedure CreateNode; override;

This item has no description.

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Properties

Public property FdIsPickable: TSFBool read FFdIsPickable;

Internal wrapper for property IsPickable. This wrapper API may change, we advise to access simpler IsPickable instead.

Public property IsPickable: Boolean read GetIsPickable write SetIsPickable;

This item has no description.

Public property FdViewport: TSFNode read FFdViewport;

Internal wrapper for property Viewport. This wrapper API may change, we advise to access simpler Viewport instead.

Public property Viewport: TAbstractViewportNode read GetViewport write SetViewport;

This item has no description.


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