Class TAbstractNBodyCollidableNode

Unit

Declaration

type TAbstractNBodyCollidableNode = class(TAbstractChildNode)

Description

This item has no description. Showing description inherited from TAbstractChildNode.

Abstract node type that indicates that the node may be used as a child of a grouping node, e.g. inside TAbstractGroupingNode.FdChildren.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdEnabled: TSFBool read FFdEnabled;
Public property Enabled: Boolean read GetEnabled write SetEnabled;
Public property FdRotation: TSFRotation read FFdRotation;
Public property Rotation: TVector4 read GetRotation write SetRotation;
Public property FdTranslation: TSFVec3f read FFdTranslation;
Public property Translation: TVector3 read GetTranslation write SetTranslation;
Public property FdBboxCenter: TSFVec3f read FFdBboxCenter;
Public property BBox: TBox3D read GetBBox write SetBBox;
Public property FdBboxSize: TSFVec3f read FFdBboxSize;

Description

Methods

Public procedure CreateNode; override;

This item has no description. Showing description inherited from TAbstractChildNode.CreateNode.

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Properties

Public property FdEnabled: TSFBool read FFdEnabled;

Internal wrapper for property Enabled. This wrapper API may change, we advise to access simpler Enabled instead.

Public property Enabled: Boolean read GetEnabled write SetEnabled;

This item has no description.

Public property FdRotation: TSFRotation read FFdRotation;

Internal wrapper for property Rotation. This wrapper API may change, we advise to access simpler Rotation instead.

Public property Rotation: TVector4 read GetRotation write SetRotation;

This item has no description.

Public property FdTranslation: TSFVec3f read FFdTranslation;

Internal wrapper for property Translation. This wrapper API may change, we advise to access simpler Translation instead.

Public property Translation: TVector3 read GetTranslation write SetTranslation;

This item has no description.

Public property FdBboxCenter: TSFVec3f read FFdBboxCenter;

Internal wrapper for property BboxCenter. This wrapper API may change, we advise to access simpler BboxCenter instead.

Public property BBox: TBox3D read GetBBox write SetBBox;

This item has no description.

Public property FdBboxSize: TSFVec3f read FFdBboxSize;

Internal wrapper for property BboxSize. This wrapper API may change, we advise to access simpler BboxSize instead.


Generated by PasDoc 0.16.0.