Class TAbstractRigidJointNode
Unit
Declaration
type TAbstractRigidJointNode = class(TAbstractNode)
Description
This item has no description. Showing description inherited from TAbstractNode.
Base X3D node that can have some metadata.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractRigidJointNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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procedure SetForceOutput(const Value: array of string); overload; |
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procedure SetForceOutput(const Value: TCastleStringList); overload; |
Properties
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property FdBody1: TSFNode read FFdBody1; |
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property Body1: TRigidBodyNode read GetBody1 write SetBody1; |
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property FdBody2: TSFNode read FFdBody2; |
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property Body2: TRigidBodyNode read GetBody2 write SetBody2; |
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property FdForceOutput: TMFString read FFdForceOutput; |
Description
Methods
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procedure CreateNode; override; |
This item has no description. |
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class function ClassX3DType: string; override; |
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
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procedure SetForceOutput(const Value: array of string); overload; |
This item has no description. |
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procedure SetForceOutput(const Value: TCastleStringList); overload; |
This item has no description. |
Properties
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property FdBody1: TSFNode read FFdBody1; |
Internal wrapper for property Body1. This wrapper API may change, we advise to access simpler Body1 instead. |
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property Body1: TRigidBodyNode read GetBody1 write SetBody1; |
This item has no description. |
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property FdBody2: TSFNode read FFdBody2; |
Internal wrapper for property Body2. This wrapper API may change, we advise to access simpler Body2 instead. |
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property Body2: TRigidBodyNode read GetBody2 write SetBody2; |
This item has no description. |
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property FdForceOutput: TMFString read FFdForceOutput; |
Internal wrapper for property |
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