Class TDoubleAxisHingeJointNode

Unit

Declaration

type TDoubleAxisHingeJointNode = class(TAbstractRigidJointNode)

Description

This item has no description. Showing description inherited from TAbstractNode.

Base X3D node that can have some metadata.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdAnchorPoint: TSFVec3f read FFdAnchorPoint;
Public property AnchorPoint: TVector3 read GetAnchorPoint write SetAnchorPoint;
Public property FdAxis1: TSFVec3f read FFdAxis1;
Public property Axis1: TVector3 read GetAxis1 write SetAxis1;
Public property FdAxis2: TSFVec3f read FFdAxis2;
Public property Axis2: TVector3 read GetAxis2 write SetAxis2;
Public property FdDesiredAngularVelocity1: TSFFloat read FFdDesiredAngularVelocity1;
Public property DesiredAngularVelocity1: Single read GetDesiredAngularVelocity1 write SetDesiredAngularVelocity1;
Public property FdDesiredAngularVelocity2: TSFFloat read FFdDesiredAngularVelocity2;
Public property DesiredAngularVelocity2: Single read GetDesiredAngularVelocity2 write SetDesiredAngularVelocity2;
Public property FdMaxAngle1: TSFFloat read FFdMaxAngle1;
Public property MaxAngle1: Single read GetMaxAngle1 write SetMaxAngle1;
Public property FdMaxTorque1: TSFFloat read FFdMaxTorque1;
Public property MaxTorque1: Single read GetMaxTorque1 write SetMaxTorque1;
Public property FdMaxTorque2: TSFFloat read FFdMaxTorque2;
Public property MaxTorque2: Single read GetMaxTorque2 write SetMaxTorque2;
Public property FdMinAngle1: TSFFloat read FFdMinAngle1;
Public property MinAngle1: Single read GetMinAngle1 write SetMinAngle1;
Public property FdStopBounce1: TSFFloat read FFdStopBounce1;
Public property StopBounce1: Single read GetStopBounce1 write SetStopBounce1;
Public property FdStopConstantForceMix1: TSFFloat read FFdStopConstantForceMix1;
Public property StopConstantForceMix1: Single read GetStopConstantForceMix1 write SetStopConstantForceMix1;
Public property FdStopErrorCorrection1: TSFFloat read FFdStopErrorCorrection1;
Public property StopErrorCorrection1: Single read GetStopErrorCorrection1 write SetStopErrorCorrection1;
Public property FdSuspensionErrorCorrection: TSFFloat read FFdSuspensionErrorCorrection;
Public property SuspensionErrorCorrection: Single read GetSuspensionErrorCorrection write SetSuspensionErrorCorrection;
Public property FdSuspensionForce: TSFFloat read FFdSuspensionForce;
Public property SuspensionForce: Single read GetSuspensionForce write SetSuspensionForce;
Public property EventBody1AnchorPoint: TSFVec3fEvent read FEventBody1AnchorPoint;
Public property EventBody1Axis: TSFVec3fEvent read FEventBody1Axis;
Public property EventBody2AnchorPoint: TSFVec3fEvent read FEventBody2AnchorPoint;
Public property EventBody2Axis: TSFVec3fEvent read FEventBody2Axis;
Public property EventHinge1Angle: TSFFloatEvent read FEventHinge1Angle;
Public property EventHinge1AngleRate: TSFFloatEvent read FEventHinge1AngleRate;
Public property EventHinge2Angle: TSFFloatEvent read FEventHinge2Angle;
Public property EventHinge2AngleRate: TSFFloatEvent read FEventHinge2AngleRate;

Description

Methods

Public procedure CreateNode; override;

This item has no description.

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Properties

Public property FdAnchorPoint: TSFVec3f read FFdAnchorPoint;

Internal wrapper for property AnchorPoint. This wrapper API may change, we advise to access simpler AnchorPoint instead.

Public property AnchorPoint: TVector3 read GetAnchorPoint write SetAnchorPoint;

This item has no description.

Public property FdAxis1: TSFVec3f read FFdAxis1;

Internal wrapper for property Axis1. This wrapper API may change, we advise to access simpler Axis1 instead.

Public property Axis1: TVector3 read GetAxis1 write SetAxis1;

This item has no description.

Public property FdAxis2: TSFVec3f read FFdAxis2;

Internal wrapper for property Axis2. This wrapper API may change, we advise to access simpler Axis2 instead.

Public property Axis2: TVector3 read GetAxis2 write SetAxis2;

This item has no description.

Public property FdDesiredAngularVelocity1: TSFFloat read FFdDesiredAngularVelocity1;

Internal wrapper for property DesiredAngularVelocity1. This wrapper API may change, we advise to access simpler DesiredAngularVelocity1 instead.

Public property DesiredAngularVelocity1: Single read GetDesiredAngularVelocity1 write SetDesiredAngularVelocity1;

This item has no description.

Public property FdDesiredAngularVelocity2: TSFFloat read FFdDesiredAngularVelocity2;

Internal wrapper for property DesiredAngularVelocity2. This wrapper API may change, we advise to access simpler DesiredAngularVelocity2 instead.

Public property DesiredAngularVelocity2: Single read GetDesiredAngularVelocity2 write SetDesiredAngularVelocity2;

This item has no description.

Public property FdMaxAngle1: TSFFloat read FFdMaxAngle1;

Internal wrapper for property MaxAngle1. This wrapper API may change, we advise to access simpler MaxAngle1 instead.

Public property MaxAngle1: Single read GetMaxAngle1 write SetMaxAngle1;

This item has no description.

Public property FdMaxTorque1: TSFFloat read FFdMaxTorque1;

Internal wrapper for property MaxTorque1. This wrapper API may change, we advise to access simpler MaxTorque1 instead.

Public property MaxTorque1: Single read GetMaxTorque1 write SetMaxTorque1;

This item has no description.

Public property FdMaxTorque2: TSFFloat read FFdMaxTorque2;

Internal wrapper for property MaxTorque2. This wrapper API may change, we advise to access simpler MaxTorque2 instead.

Public property MaxTorque2: Single read GetMaxTorque2 write SetMaxTorque2;

This item has no description.

Public property FdMinAngle1: TSFFloat read FFdMinAngle1;

Internal wrapper for property MinAngle1. This wrapper API may change, we advise to access simpler MinAngle1 instead.

Public property MinAngle1: Single read GetMinAngle1 write SetMinAngle1;

This item has no description.

Public property FdStopBounce1: TSFFloat read FFdStopBounce1;

Internal wrapper for property StopBounce1. This wrapper API may change, we advise to access simpler StopBounce1 instead.

Public property StopBounce1: Single read GetStopBounce1 write SetStopBounce1;

This item has no description.

Public property FdStopConstantForceMix1: TSFFloat read FFdStopConstantForceMix1;

Internal wrapper for property StopConstantForceMix1. This wrapper API may change, we advise to access simpler StopConstantForceMix1 instead.

Public property StopConstantForceMix1: Single read GetStopConstantForceMix1 write SetStopConstantForceMix1;

This item has no description.

Public property FdStopErrorCorrection1: TSFFloat read FFdStopErrorCorrection1;

Internal wrapper for property StopErrorCorrection1. This wrapper API may change, we advise to access simpler StopErrorCorrection1 instead.

Public property StopErrorCorrection1: Single read GetStopErrorCorrection1 write SetStopErrorCorrection1;

This item has no description.

Public property FdSuspensionErrorCorrection: TSFFloat read FFdSuspensionErrorCorrection;

Internal wrapper for property SuspensionErrorCorrection. This wrapper API may change, we advise to access simpler SuspensionErrorCorrection instead.

Public property SuspensionErrorCorrection: Single read GetSuspensionErrorCorrection write SetSuspensionErrorCorrection;

This item has no description.

Public property FdSuspensionForce: TSFFloat read FFdSuspensionForce;

Internal wrapper for property SuspensionForce. This wrapper API may change, we advise to access simpler SuspensionForce instead.

Public property SuspensionForce: Single read GetSuspensionForce write SetSuspensionForce;

This item has no description.

Public property EventBody1AnchorPoint: TSFVec3fEvent read FEventBody1AnchorPoint;

This item has no description.

Public property EventBody1Axis: TSFVec3fEvent read FEventBody1Axis;

This item has no description.

Public property EventBody2AnchorPoint: TSFVec3fEvent read FEventBody2AnchorPoint;

This item has no description.

Public property EventBody2Axis: TSFVec3fEvent read FEventBody2Axis;

This item has no description.

Public property EventHinge1Angle: TSFFloatEvent read FEventHinge1Angle;

This item has no description.

Public property EventHinge1AngleRate: TSFFloatEvent read FEventHinge1AngleRate;

This item has no description.

Public property EventHinge2Angle: TSFFloatEvent read FEventHinge2Angle;

This item has no description.

Public property EventHinge2AngleRate: TSFFloatEvent read FEventHinge2AngleRate;

This item has no description.


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