Class TVolumeEmitterNode

Unit

Declaration

type TVolumeEmitterNode = class(TAbstractParticleEmitterNode)

Description

This item has no description. Showing description inherited from TAbstractNode.

Base X3D node that can have some metadata.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public procedure SetCoordIndex(const Value: array of Int32); overload;
Public procedure SetCoordIndex(const Value: TInt32List); overload;

Properties

Public property EventSet_coordIndex: TMFInt32Event read FEventSet_coordIndex;
Public property FdCoord: TSFNode read FFdCoord;
Public property Coord: TAbstractCoordinateNode read GetCoord write SetCoord;
Public property FdDirection: TSFVec3f read FFdDirection;
Public property Direction: TVector3 read GetDirection write SetDirection;
Public property FdCoordIndex: TMFInt32 read FFdCoordIndex;
Public property FdInternal: TSFBool read FFdInternal;
Public property Internal: Boolean read GetInternal write SetInternal;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Public class function ClassX3DType: string; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Public procedure SetCoordIndex(const Value: array of Int32); overload;

This item has no description.

Public procedure SetCoordIndex(const Value: TInt32List); overload;

This item has no description.

Properties

Public property EventSet_coordIndex: TMFInt32Event read FEventSet_coordIndex;

This item has no description.

Public property FdCoord: TSFNode read FFdCoord;

Internal wrapper for property Coord. This wrapper API may change, we advise to access simpler Coord instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Coord: TAbstractCoordinateNode read GetCoord write SetCoord;

This item has no description.

Public property FdDirection: TSFVec3f read FFdDirection;

Internal wrapper for property Direction. This wrapper API may change, we advise to access simpler Direction instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Direction: TVector3 read GetDirection write SetDirection;

This item has no description.

Public property FdCoordIndex: TMFInt32 read FFdCoordIndex;

Internal wrapper for property CoordIndex. This wrapper API may change, we advise to access simpler CoordIndex instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property FdInternal: TSFBool read FFdInternal;

Internal wrapper for property Internal. This wrapper API may change, we advise to access simpler Internal instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property Internal: Boolean read GetInternal write SetInternal;

This item has no description.


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