Physically based rendering (PBR) in X3D, using glTF with X3D 4.0 (recording of my webinar)

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A recording of my presentation last Tuesday about X3D 4, PBR, glTF, and CGE is available. Watch it here:

The plan of the presentation, along with various links that I mention in the talk, is here.

This the 3rd YouTube movie from me this week. Do you think I can finally become an Influencer? 🙂 My cat says I do a great job!

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