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Darkest Before the Dawn is a tiny game developed by Michalis Kamburelis during the TenSquareGames gamejam on 23-24th of November 2013. It is the first game made using Castle Game Engine specifically for Android (although it can be compiled as a normal, standalone game for Linux, Windows etc. too).
![]() Linux (32 bit) |
![]() Windows (32 bit, works on 64-bit too) |
![]() Android |
The full source code and data are available on GitHub.
See the README.md
for compilation instructions.
For a standalone compilation all you need is the
engine
and FPC.
To compile the Android version, you will need Android SDK, NDK, and FPC set
up as a cross-compiler to Android+Arm. See the Castle Game Engine
docs for details.
The game code and some of the data are licensed on GNU GPL (version >= 2). The rest of the game data is licensed on Creative Commons (various versions, see AUTHORS.txt files in the source code for details). The underlying Castle Game Engine is licensed on more permissive GNU LGPL with static linking exception.