Castle Game Engine has been created by Michalis Kamburelis with a belief that we need a free and open source game engine to create the games we dream about.
I want to say big "Thank you!" to everyone who joined our vision and helped make it a reality. Let’s keep hacking and create amazing engine and games.
If you can support us financially, please support us on Patreon.
|Please write to Michalis ([email protected]) if you want to change how your name is displayed here. If you want me to use a different name, or a nick, or maybe you wish to remain anonymous, or maybe I misspelled your name (sorry!) — let me know.|
See also contributors to GitHub CGE repository and related repositories.
Everyone who subscribes to support CGE with at least 10 USD / month (anywhere — on Patreon, GitHub Sponsors or Open Collective).
Adrian Marius Popa
To improve this documentation just edit the source of this page in AsciiDoctor (simple wiki-like syntax) and create a pull request to Castle Game Engine WWW (cge-www) repository.