Castle Game Engine has been created by Michalis Kamburelis with a belief that we need a free and open source game engine to create the games we dream about.
I want to say big "Thank you!" to everyone who joined our vision and helped make it a reality. Let’s keep hacking and create amazing engine and games.
If you can support us financially, please support us on Patreon.
Note
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Please write to Michalis ([email protected]) if you want to change how your name is displayed here. If you want me to use a different name, or a nick, or maybe you wish to remain anonymous, or maybe I misspelled your name (sorry!) — let me know. |
See also contributors to GitHub CGE repository and related repositories.
Everyone who subscribes to support CGE with at least 10 USD / month (anywhere — on Patreon, GitHub Sponsors or Open Collective).
Adrian Marius Popa
Alar Orion
Basti Schindla
Cristopher
Erik Johnson
Friedrich Westermann
Gordon Niessen
Highball
Jack Taylor
Jan Adamec
Jeff Davis
Martin Heggestad
Milos Stanojevic
Thank you!
To improve this documentation just edit the source of this page in AsciiDoctor (simple wiki-like syntax) and create a pull request to Castle Game Engine WWW (cge-www) repository.