Michalis Kamburelis enjoys speaking at various conferences about Castle Game Engine.
20-21 September 2023: Zlot Programistów Delphi, Polish conference.
July 2023: I had a talk and CGE course at the International Pascal Congress in Salamanca.
February 2023: Online conference DelphiCon 2023, I gave a talk about CGE physics.
December 2022: Online conference organized by Embarcadero CodeRage 2022.
October 2022: I gave a talk at the Game Industry Conference in Poznań, Poland.
November 2020: I gave a talk at the MiniDebConf Online “Gaming Edition”.
2011: I published and presented a paper at the Theory and Practice of Computer Graphics 2011 conference. The paper presented our Compositing Shaders, aka "shader effects", which continue to be our advised way to use shaders in CGE.
2010: I published and presented a paper at Web3D 2010 conference. I presented our X3D nodes to use shadow maps, which continue to be how you can use shadow maps in CGE.
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