Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
To build applications, download also Lazarus for the same platform.
bin/ subdirectory contains compiled executables for all our tools.
This includes castle-editor which provides an integrated environment to design and build games.
Many improvements: behaviors attached to TCastleTransform (a bit like MonoBehaviour), alphaMode and alphaCutoff from X3D 4.0 and glTF, Android services docs, loading/saving from TStream
February 12, 2021