Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
To build applications, download also Lazarus for the same platform.
bin/ subdirectory contains compiled executables for all our tools.
This includes castle-editor which provides an integrated environment to design and build games.
Demo of showing loading progress, WaitForRenderAndCall utility, new TCastleTouchNavigation
January 16, 2021
Interactive example showing our collision routines, various engine and editor improvements
January 10, 2021