3D and 2D game engine using modern Object Pascal
Read the "Getting Started",
manual and the rest of our documentation.
You can also download view3dscene, our model viewer.
Sound engine improvements, paper about Tornado statistics in Ukraine, other news
August 19, 2018
User-defined clipping planes, TInputShortcut example
August 11, 2018
New Screen Effects API and Demo, Text Node Optimizations, Multi-texture Modes Fixes
July 29, 2018
Castle Craft - demo of Minecraft mechanics using Castle Game Engine
July 15, 2018
Copyright Michalis Kamburelis and Paweł Wojciechowicz from Cat-astrophe Games.
This documentation itself is also open-source,
you can redistribute it on terms of the
GNU General Public License.
Like every other frickin' website on the Internet.