3D and 2D game engine using modern Object Pascal
Read the "Getting Started",
manual and the rest of our documentation.
You can also download view3dscene, our model viewer.
Engine news (6.5 release snapshots, improvements to editor, TCastleWindowBase, joysticks and more)
March 31, 2019
Castle Game Engine supports Nintendo Switch!
March 23, 2019
Facebook and AppsFlyer integration on Android
February 23, 2019
Android improvements - shadow maps, 64-bit support, upgrades and fixes
February 22, 2019
Copyright Michalis Kamburelis.
Thanks go to Paweł Wojciechowicz from Cat-astrophe Games for various graphics.
Even this documentation is open-source,
you can redistribute it on terms of the
GNU General Public License.
Like every other frickin' website on the Internet.