You want to start reading from the initial "Introduction" page of this reference. It describes how to compile the engine, examples and such.
This reference was generated by PasDoc. If you have any questions, or suggestions, please let me know. Michalis is both an author of this engine and a developer of PasDoc, so everything can be fixed and improved :)
Copyright Michalis Kamburelis and Castle Game Engine Contributors.
This webpage is also open-source and we welcome pull requests to improve it.
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