Castle Game Engine
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Tutorial: 3D physics fun
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Creating Game Data
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Modern Object Pascal Introduction
Overview for Unity Developers
Scene Graph: X3D nodes
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Author: Michalis Kamburelis
I'm the creator and lead developer of "Castle Game Engine". I'm also co-owner and CTO of "Cat-astrophe Games", a friendly indie game studio located in Wrocław, Poland. I like open-source, game and web development, and modern Pascal.