# Convert glTF to X3D
castle-model-converter input.gltf output.x3d
# Validate some glTF and X3D files
castle-model-converter --validate input.gltf
castle-model-converter --validate input.x3d
# Convert file from X3D classic encoding to X3D XML encoding
castle-model-converter input.x3dv output.x3d
# Convert file from X3D XML encoding to X3D classic encoding
castle-model-converter input.x3d output.x3dv
# Convert VRML 2.0 to X3D in classic encoding.
castle-model-converter input.wrl output.x3dv
# Convert standard input to standard output
castle-model-converter - - < input.x3dv > output.x3dv
castle-model-converter - --stdin-url=fakeurl.gltf - < input.gltf > output.x3dv