Most of this documentation was originally written as my master's thesis, passed in September 2006. Although I was occasionally updating and adding content to this document later.
Warning: This document isn't a good introduction to the Castle Game Engine (anymore)!
View in various formats:
Sources archive (full DocBook sources, Makefile, XSL, images —
everything you need to remake the HTML / PDF outputs above) :
vrml_engine_doc.tar.gz (11.5 MB)
You will need docbook (search for docbook
,
docbook-xsl
, xmlto
packages)
to make HTML version of the document from DocBook sources.
Additionally you will need fop
(version >= 0.9x)
and ttf-dejavu
font if you want to make PDF version.
You can also get the latest version from the GitHub repository (in vrml_engine_internals).
The example VRML 1.0/2.0 models, used for screenshots
in this work, are available inside our VRML/X3D demo models (see in vrml_engine_doc_simple_examples
subdirectory).
So you can view them comfortably in
Castle Model Viewer etc.
Copyright Michalis Kamburelis and Castle Game Engine Contributors.
This webpage is also open-source and we welcome pull requests to improve it.
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