First results of Castle Game Engine integration with Kraft Physics Engine! 🙂
Kraft Physics Engine by amazing Benjamin ‘BeRo’ Rosseaux. Open-source, clean Object Pascal code, portable (Delphi, FPC, including FPC on Android and iOS).
I want to extend this a bit, and will post more details (on Castle Game Engine news/blog) soon. For now just enjoy the video 🙂
The physics fun was sponsored by Castle Game Engine supporters on Patreon. If you want to help in the engine development, please support me on Patreon!