November Engine Features (Part 6 (and last, for now)): Planets rendering demoPosted on November 29, 2018 by michalis A new Castle Game Engine demo shows rendering of an Earth, Moon and a satellite (exported from Blender with normal maps), and animating their transformations by code. The complete demo source code, with README explaining everything, is here. This demo was created thanks to the support of Doug Chamberlin on Patreon. Thank you! Share this:FacebookTwitterLinkedInRedditEmail