Enjoy a new tutorial about creating games with Castle Game Engine, covering all CGE essentials and demonstrating them on the latest engine version!
We cover:
-
Installation
-
Creating a new project from “3D FPS game” and “2D game” templates
-
Exploring the viewport, moving around, adding scenes, transforming scenes, lights, cameras (in 3D and 2D)
-
Building and running
-
Creating a sprite sheet (2D)
-
Manipulating light (3D)
-
Coding: Handling a button click
-
Coding: Playing a sound
-
Adding a new 3D object designed in Blender and exported to glTF
-
Coding: Shooting a missile – spawning a scene, with translation and moving direction synchronized with the player, coding a TCastleBehavior descendant
It demonstrates the latest version of Castle Game Engine that you can download, for free, right now!
Like it, subscribe, and please support us on Patreon to keep the engine development going.