Class TAbstractTextureNode
Unit
Declaration
type TAbstractTextureNode = class(TAbstractAppearanceChildNode)
Description
Base for all nodes which specify a texture, possibly multi-texture.
Source: scene/x3d/x3dnodes_standard_texturing.inc (line 51).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureNode
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