Games and Tools Developed Using Castle Game Engine
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Fun free game for Android. You can plan against a computer, or against a friend over the network. Shows various engine features like localization and 2D scalable UI.
By Benedikt Magnus and LanIstAn.
The Unholy Society
Game inspired by action movies and comic books such as
Preacher and Constantine. Developed using Spine and Castle Game Engine. Coming to Steam in 2018, for Windows, Linux and macOS.
A maze generation algorithm and a simple game behind that. By Eugene Loza.
Escape from the Universe
Action shooter in the outer space with an incredible randomized storyline. For mobile devices (Android, iOS).
Android game where you defend beautiful animated castles. For Android, with Google Games integration and dragons.
Fly your dragon in a dark comic setting. Demo of
Spine animations and Google Games achievements inside Castle Game Engine on Android. Available for free from Google Play, the source code is inside the engine examples ( 2d_dragon_spine_game).
Mountains Of Fire
3D game with split-screen view where human and worm cooperate to survive. For single player or 2 players.
A pretty 3D game-like experience where you swim towards a sound. Developed during 48h gamejam.
First-person perspective game, in a dark fantasy setting.
Small 3D space-shooter. One of the first games made using (an ancient version of) Castle Game Engine, with VRML models.
VRML / X3D browser, and a viewer for other 3D model formats
(Collada, 3DS, MD3, Wavefront OBJ, Spine...).
Explore the virtual world, with collision-checking, gravity, interactive animations, shadows, mirrors, shaders and more.
Convert various models to VRML/X3D.
Image viewer, handles many image formats (including some exotic ones: DDS, RGBE).
Design a 2D curve, save it as XML, and use it in your own programs, e.g. to move something (camera, another object) along a smooth designed trajectory.
Plotting graphs (e.g. of functions).
Command-line simple ray-tracer (classic deterministic ray-tracer and basic Monte Carlo path tracer).
Handles VRML/X3D and other 3D model formats. See also it's gallery.
"71 Squared" particle system (.pex files) implementation for Castle Game Engine.
Output information about OpenGL installed on your system.
Convert a VRML, X3D or other 3D model to DXF file.