Class TCastle2DNavigation

Unit

Declaration

type TCastle2DNavigation = class(TCastleExamineNavigation)

Description

Navigation most suitable for 2D viewports (with orthographic projection and standard direction/up: -Z/+Y).

Source: src/transform/castlecameras.pas (line 641).

Hierarchy

Overview

Methods

Public constructor Create(AOwner: TComponent); override;

Properties

Public property MouseButtonMove default buttonLeft;
Public property MouseButtonZoom default buttonMiddle;
Published property RotationEnabled default false;

Description

Methods

Public constructor Create(AOwner: TComponent); override;

This item has no description.

Source: src/transform/castlecameras.pas (line 643).

Properties

Public property MouseButtonMove default buttonLeft;

This item has no description.

Source: src/transform/castlecameras.pas (line 645).

Public property MouseButtonZoom default buttonMiddle;

This item has no description.

Source: src/transform/castlecameras.pas (line 646).

Published property RotationEnabled default false;

This item has no description. Showing description inherited from TCastleExamineNavigation.RotationEnabled.

Enable rotating the camera around the model by user input. When False, no keys / mouse dragging / 3D mouse etc. can cause a rotation.

Note that this doesn't prevent from rotating by code, e.g. by setting Rotations property or calling Camera.SetWorldView.

Source: src/transform/castlecameras.pas (line 648).


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