Class TShapeTreeGroup

Unit

Declaration

type TShapeTreeGroup = class(TShapeTree)

Description

Internal (non-leaf) node of the TShapeTree. This is practically just a list of other children (other TShapeTree items).

All children are considered "active" by this class.

This class owns it's children TShapeTree. Since TShapeTree is a simple tree structure, there are no duplicates possible, that is given TShapeTree instance may be within only one parent TShapeTree. (VRML node's parenting mechanism is more complicated than this, because of DEF/USE mechanism.)

Hierarchy

Overview

Methods

Public constructor Create(const AParentScene: TX3DEventsEngine);
Public destructor Destroy; override;
Public function EnumerateTextures(const Enumerate: TEnumerateShapeTexturesFunction): Pointer; override;
Public function DebugInfo(const Indent: string = ''): string; override;

Properties

Public property Children: TShapeTreeList read FChildren;

Description

Methods

Public constructor Create(const AParentScene: TX3DEventsEngine);
 
Public destructor Destroy; override;
 
Public function EnumerateTextures(const Enumerate: TEnumerateShapeTexturesFunction): Pointer; override;
 
Public function DebugInfo(const Indent: string = ''): string; override;
 

Properties

Public property Children: TShapeTreeList read FChildren;
 

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