Class TAbstractSoundSourceNode

Unit

Declaration

type TAbstractSoundSourceNode = class(TAbstractTimeDependentNode)

Description

Base class for most (but not all) nodes that can emit audio data. We may introduce TSoundSourceFunctionality is needed to express exactly X3DSoundSourceObject.

Hierarchy

Overview

Methods

Public function SafePitch: Single;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdDescription: TSFString read FFdDescription;
Public property Description: String read GetDescription write SetDescription;
Public property FdPitch: TSFFloat read FFdPitch;
Public property Pitch: Single read GetPitch write SetPitch;
Public property EventDuration_changed: TSFTimeEvent read FEventDuration_changed;

Description

Methods

Public function SafePitch: Single;

Pitch, corrected to always be > 0.

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 

Properties

Public property FdDescription: TSFString read FFdDescription;
 
Public property Description: String read GetDescription write SetDescription;
 
Public property FdPitch: TSFFloat read FFdPitch;
 
Public property Pitch: Single read GetPitch write SetPitch;
 
Public property EventDuration_changed: TSFTimeEvent read FEventDuration_changed;
 

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