Class TNurbsSetNode

Unit

Declaration

type TNurbsSetNode = class(TAbstractChildNode)

Description

Groups a set of NURBS surface nodes to a common group for rendering purposes, to ensure a common tesselation within the group.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;
Public procedure SetGeometry(const Value: array of TAbstractNurbsSurfaceGeometryNode);

Properties

Public property EventAddGeometry: TMFNodeEvent read FEventAddGeometry;
Public property EventRemoveGeometry: TMFNodeEvent read FEventRemoveGeometry;
Public property FdGeometry: TMFNode read FFdGeometry;
Public property FdTessellationScale: TSFFloat read FFdTessellationScale;
Public property TessellationScale: Single read GetTessellationScale write SetTessellationScale;
Public property FdBboxCenter: TSFVec3f read FFdBboxCenter;
Public property BBox: TBox3D read GetBBox write SetBBox;
Public property FdBboxSize: TSFVec3f read FFdBboxSize;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Public procedure SetGeometry(const Value: array of TAbstractNurbsSurfaceGeometryNode);

This item has no description.

Properties

Public property EventAddGeometry: TMFNodeEvent read FEventAddGeometry;

This item has no description.

Public property EventRemoveGeometry: TMFNodeEvent read FEventRemoveGeometry;

This item has no description.

Public property FdGeometry: TMFNode read FFdGeometry;

Internal wrapper for property Geometry. This wrapper API may change, we advise to access simpler Geometry instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property FdTessellationScale: TSFFloat read FFdTessellationScale;

Internal wrapper for property TessellationScale. This wrapper API may change, we advise to access simpler TessellationScale instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property TessellationScale: Single read GetTessellationScale write SetTessellationScale;

This item has no description.

Public property FdBboxCenter: TSFVec3f read FFdBboxCenter;

Internal wrapper for property BboxCenter. This wrapper API may change, we advise to access simpler BboxCenter instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Public property BBox: TBox3D read GetBBox write SetBBox;

This item has no description.

Public property FdBboxSize: TSFVec3f read FFdBboxSize;

Internal wrapper for property BboxSize. This wrapper API may change, we advise to access simpler BboxSize instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).


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