Class TTexturePropertiesNode
Unit
Declaration
type TTexturePropertiesNode = class(TAbstractNode)
Description
Adjust the texture application properties.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TTexturePropertiesNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
Properties
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property MagnificationFilter: TAutoMagnificationFilter
read GetMagnificationFilter write SetMagnificationFilter; |
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property MinificationFilter: TAutoMinificationFilter
read GetMinificationFilter write SetMinificationFilter; |
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property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree; |
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property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree; |
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property FdBorderColor: TSFColorRGBA read FFdBorderColor; |
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property BorderColor: TCastleColor read GetBorderColor write SetBorderColor; |
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property FdBorderWidth: TSFInt32 read FFdBorderWidth; |
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property BorderWidth: Integer read GetBorderWidth write SetBorderWidth; |
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property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS; |
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property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS; |
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property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT; |
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property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT; |
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property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR; |
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property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR; |
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property FdMagnificationFilter: TSFString read FFdMagnificationFilter; |
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property FdMinificationFilter: TSFString read FFdMinificationFilter; |
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property FdTextureCompression: TSFString read FFdTextureCompression; |
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property TextureCompression: String read GetTextureCompression write SetTextureCompression; |
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property FdTexturePriority: TSFFloat read FFdTexturePriority; |
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property TexturePriority: Single read GetTexturePriority write SetTexturePriority; |
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property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps; |
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property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps; |
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property FdGuiTexture: TSFBool read FFdGuiTexture; |
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property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture; |
Description
Methods
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procedure CreateNode; override; |
Create node fields and events. |
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class function ClassX3DType: String; override; |
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
Properties
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property MagnificationFilter: TAutoMagnificationFilter
read GetMagnificationFilter write SetMagnificationFilter; |
This item has no description. |
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property MinificationFilter: TAutoMinificationFilter
read GetMinificationFilter write SetMinificationFilter; |
This item has no description. |
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property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree; |
Internal wrapper for property |
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property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree; |
This item has no description. |
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property FdBorderColor: TSFColorRGBA read FFdBorderColor; |
Internal wrapper for property |
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property BorderColor: TCastleColor read GetBorderColor write SetBorderColor; |
This item has no description. |
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property FdBorderWidth: TSFInt32 read FFdBorderWidth; |
Internal wrapper for property |
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property BorderWidth: Integer read GetBorderWidth write SetBorderWidth; |
This item has no description. |
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property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS; |
Internal wrapper for property |
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property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS; |
This item has no description. |
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property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT; |
Internal wrapper for property |
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property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT; |
This item has no description. |
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property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR; |
Internal wrapper for property |
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property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR; |
This item has no description. |
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property FdMagnificationFilter: TSFString read FFdMagnificationFilter; |
Internal wrapper for property |
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property FdMinificationFilter: TSFString read FFdMinificationFilter; |
Internal wrapper for property |
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property FdTextureCompression: TSFString read FFdTextureCompression; |
Internal wrapper for property |
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property TextureCompression: String read GetTextureCompression write SetTextureCompression; |
This item has no description. |
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property FdTexturePriority: TSFFloat read FFdTexturePriority; |
Internal wrapper for property |
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property TexturePriority: Single read GetTexturePriority write SetTexturePriority; |
This item has no description. |
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property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps; |
Internal wrapper for property |
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property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps; |
This item has no description. |
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property FdGuiTexture: TSFBool read FFdGuiTexture; |
Internal wrapper for property |
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property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture; |
This item has no description. |
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