Class TTexturePropertiesNode

Unit

Declaration

type TTexturePropertiesNode = class(TAbstractNode)

Description

Adjust the texture application properties.

Source: src/scene/x3d/x3dnodes_standard_texturing.inc (line 523).

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: String; override;

Properties

Public property MagnificationFilter: TAutoMagnificationFilter read GetMagnificationFilter write SetMagnificationFilter;
Public property MinificationFilter: TAutoMinificationFilter read GetMinificationFilter write SetMinificationFilter;
Public property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree;
Public property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree;
Public property FdBorderColor: TSFColorRGBA read FFdBorderColor;
Public property BorderColor: TCastleColor read GetBorderColor write SetBorderColor;
Public property FdBorderWidth: TSFInt32 read FFdBorderWidth;
Public property BorderWidth: Integer read GetBorderWidth write SetBorderWidth;
Public property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS;
Public property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS;
Public property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT;
Public property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT;
Public property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR;
Public property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR;
Public property FdMagnificationFilter: TSFString read FFdMagnificationFilter;
Public property FdMinificationFilter: TSFString read FFdMinificationFilter;
Public property FdTextureCompression: TSFString read FFdTextureCompression;
Public property TextureCompression: String read GetTextureCompression write SetTextureCompression;
Public property FdTexturePriority: TSFFloat read FFdTexturePriority;
Public property TexturePriority: Single read GetTexturePriority write SetTexturePriority;
Public property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps;
Public property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps;
Public property FdGuiTexture: TSFBool read FFdGuiTexture;
Public property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture;

Description

Methods

Public procedure CreateNode; override;

Create node fields and events.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 49).

Public class function ClassX3DType: String; override;

This item has no description. Showing description inherited from TX3DNode.ClassX3DType.

Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value.

Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there.

You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 50).

Properties

Public property MagnificationFilter: TAutoMagnificationFilter read GetMagnificationFilter write SetMagnificationFilter;

This item has no description.

Source: src/scene/x3d/x3dnodes_standard_texturing.inc (line 530).

Public property MinificationFilter: TAutoMinificationFilter read GetMinificationFilter write SetMinificationFilter;

This item has no description.

Source: src/scene/x3d/x3dnodes_standard_texturing.inc (line 533).

Public property FdAnisotropicDegree: TSFFloat read FFdAnisotropicDegree;

Internal wrapper for property AnisotropicDegree. This wrapper API may change, we advise to access simpler AnisotropicDegree instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 54).

Public property AnisotropicDegree: Single read GetAnisotropicDegree write SetAnisotropicDegree;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 56).

Public property FdBorderColor: TSFColorRGBA read FFdBorderColor;

Internal wrapper for property BorderColor. This wrapper API may change, we advise to access simpler BorderColor instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 60).

Public property BorderColor: TCastleColor read GetBorderColor write SetBorderColor;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 62).

Public property FdBorderWidth: TSFInt32 read FFdBorderWidth;

Internal wrapper for property BorderWidth. This wrapper API may change, we advise to access simpler BorderWidth instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 66).

Public property BorderWidth: Integer read GetBorderWidth write SetBorderWidth;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 68).

Public property FdBoundaryModeS: TSFStringEnum read FFdBoundaryModeS;

Internal wrapper for property BoundaryModeS. This wrapper API may change, we advise to access simpler BoundaryModeS instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 72).

Public property BoundaryModeS: TBoundaryMode read GetBoundaryModeS write SetBoundaryModeS;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 74).

Public property FdBoundaryModeT: TSFStringEnum read FFdBoundaryModeT;

Internal wrapper for property BoundaryModeT. This wrapper API may change, we advise to access simpler BoundaryModeT instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 78).

Public property BoundaryModeT: TBoundaryMode read GetBoundaryModeT write SetBoundaryModeT;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 80).

Public property FdBoundaryModeR: TSFStringEnum read FFdBoundaryModeR;

Internal wrapper for property BoundaryModeR. This wrapper API may change, we advise to access simpler BoundaryModeR instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 84).

Public property BoundaryModeR: TBoundaryMode read GetBoundaryModeR write SetBoundaryModeR;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 86).

Public property FdMagnificationFilter: TSFString read FFdMagnificationFilter;

Internal wrapper for property MagnificationFilter. This wrapper API may change, we advise to access simpler MagnificationFilter instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 90).

Public property FdMinificationFilter: TSFString read FFdMinificationFilter;

Internal wrapper for property MinificationFilter. This wrapper API may change, we advise to access simpler MinificationFilter instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 94).

Public property FdTextureCompression: TSFString read FFdTextureCompression;

Internal wrapper for property TextureCompression. This wrapper API may change, we advise to access simpler TextureCompression instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 98).

Public property TextureCompression: String read GetTextureCompression write SetTextureCompression;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 100).

Public property FdTexturePriority: TSFFloat read FFdTexturePriority;

Internal wrapper for property TexturePriority. This wrapper API may change, we advise to access simpler TexturePriority instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 104).

Public property TexturePriority: Single read GetTexturePriority write SetTexturePriority;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 106).

Public property FdGenerateMipMaps: TSFBool read FFdGenerateMipMaps;

Internal wrapper for property GenerateMipMaps. This wrapper API may change, we advise to access simpler GenerateMipMaps instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 110).

Public property GenerateMipMaps: Boolean read GetGenerateMipMaps write SetGenerateMipMaps;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 112).

Public property FdGuiTexture: TSFBool read FFdGuiTexture;

Internal wrapper for property GuiTexture. This wrapper API may change, we advise to access simpler GuiTexture instead, if it is defined (TODO: for now, some field types do not have a simpler counterpart).

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 116).

Public property GuiTexture: Boolean read GetGuiTexture write SetGuiTexture;

This item has no description.

Source: src/scene/x3d/auto_generated_node_helpers/x3dnodes_textureproperties.inc (line 118).


Generated by PasDoc 0.17.0.snapshot.