Class TSoundEngine
Unit
Declaration
type TSoundEngine = class(TSoundAllocator)
Description
Sound engine, responsible for loading and playing sounds. See manual about sound in Castle Game Engine for an overview of sound support.
There should always be only one instance of this class, accessed through the global SoundEngine routine.
Source: audio/castlesoundengine_engine.inc (line 27).
Hierarchy
- TObject
- TSoundAllocator
- TSoundEngine
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