Castle Game Engine
Functions and Procedures
Loading and rendering maps created in Tiled (https://www.mapeditor.org/).
In the usual case, create TCastleTiledMapControl and set TCastleTiledMapControl.URL to indicate your Tiled map (TMX file). TCastleTiledMapControl is a standard Castle Game Engine user interface control (descendant of TCastleUserInterface), you can display it like any other UI control, you can also design it using CGE Editor.
See the examples/tiled/ directory of Castle Game Engine ( https://github.com/castle-engine/castle-engine/tree/master/examples/tiled ).
Classes, Interfaces, Objects and Records
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