Class TTexture2Node_1

Unit

Declaration

type TTexture2Node_1 = class(TAbstractTexture2DNode)

Description

No description available, ancestor TAbstractTexture2DNode description follows

VRML/X3D texture that is 2D and can be loaded (from file or some other stream).

For X3D, this descends from X3DTextureNode and is an ancestor for X3DTexture2DNode, so X3D hierarchy is nicely preserved.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public function TextureDescription: string; override;

Properties

Public property FdFilename: TSFString read FFdFilename;
Public property FdImage: TSFImage read FFdImage;
Public property FdWrapS: TSFEnum read FFdWrapS;
Public property FdWrapT: TSFEnum read FFdWrapT;
Public property FdModel: TSFEnum read FFdModel;
Public property FdBlendColor: TSFVec3f read FFdBlendColor;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public function TextureDescription: string; override;
 

Properties

Public property FdFilename: TSFString read FFdFilename;
 
Public property FdImage: TSFImage read FFdImage;
 
Public property FdWrapS: TSFEnum read FFdWrapS;
 
Public property FdWrapT: TSFEnum read FFdWrapT;
 
Public property FdModel: TSFEnum read FFdModel;
 
Public property FdBlendColor: TSFVec3f read FFdBlendColor;
 

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