Convert to X3D (from glTF, OBJ, STL, Collada, …) and change X3D encodings using online Castle Game Engine converterPosted on January 10, 2020 by michalis I made a cool online tool using Castle Game Engine: Convert your 3D models to X3D! It allows to Convert from any format supported by Castle Game Engine (glTF, X3D, VRML, Wavefront OBJ, STL, Collada, 3DS, MD3, Spine JSON…). … into X3D, in XML or Classic (VRML) encoding. Underneath, it uses tovrmlx3d (command-line application distributed together with view3dscene). It’s free to use for everyone. It’s of course open-source, both the tovrmlx3d and view3dscene, and a set of scripts (PHP, Docker and shell scripts) to make it work as an online tool in a secure and reliable way. More information on the tool page. Give it a shot, test your models on it! 🙂 Share this:FacebookTwitterLinkedInRedditEmail