Class TBooleanFilterNode

Unit

Declaration

type TBooleanFilterNode = class(TAbstractChildNode)

Description

Filters boolean events, allowing for selective routing of TRUE or FALSE values and negation.

Hierarchy

Overview

Methods

Public constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override;
Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property EventSet_boolean: TSFBoolEvent read FEventSet_boolean;
Public property EventInputFalse: TSFBoolEvent read FEventInputFalse;
Public property EventInputNegate: TSFBoolEvent read FEventInputNegate;
Public property EventInputTrue: TSFBoolEvent read FEventInputTrue;

Description

Methods

Public constructor Create(const AX3DName: string = ''; const ABaseUrl: string = ''); override;
 
Public procedure CreateNode; override;

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in tools/internal/x3d-nodes-to-pascal/nodes-specification/ , - and regenerate include files by running x3d-nodes-to-pascal .

The documentation for properties should go to x3dnodes_documentation.txt .

Public class function ClassX3DType: string; override;
 

Properties

Public property EventSet_boolean: TSFBoolEvent read FEventSet_boolean;
 
Public property EventInputFalse: TSFBoolEvent read FEventInputFalse;
 
Public property EventInputNegate: TSFBoolEvent read FEventInputNegate;
 
Public property EventInputTrue: TSFBoolEvent read FEventInputTrue;
 

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