Color utilities, including HSV <-> RGB conversion.
TCastleColorHelper
TCastleColorRGBHelper
TCastleColorRGBPersistent
TCastleColorPersistent
TSerializationProcessColorsHelper
function GrayscaleValue(const v: TCastleColorRGB): Single; inline; overload;
function GrayscaleValue(const v: TCastleColor): Single; inline; overload;
function GrayscaleValue(const v: TVector3Byte): Byte; inline; overload;
function GrayscaleValue(const v: TVector4Byte): Byte; inline; overload;
function Grayscale(const v: TCastleColorRGB): TCastleColorRGB; inline; overload;
function Grayscale(const v: TVector3Byte): TVector3Byte; inline; overload;
function Grayscale(const v: TCastleColor): TCastleColor; inline; overload;
function ColorGrayscaleByte(const Color: TVector3Byte): TVector3Byte;
function ColorRedConvertByte(const Color: TVector3Byte): TVector3Byte;
function ColorGreenConvertByte(const Color: TVector3Byte): TVector3Byte;
function ColorBlueConvertByte(const Color: TVector3Byte): TVector3Byte;
function ColorRedStripByte(const Color: TVector3Byte): TVector3Byte;
function ColorGreenStripByte(const Color: TVector3Byte): TVector3Byte;
function ColorBlueStripByte(const Color: TVector3Byte): TVector3Byte;
function HsvToRgb(const Value: TVector3): TCastleColorRGB;
function HsvToRgba(const Value: TVector3; const Alpha: Single): TCastleColor;
function RgbToHsv(const Value: TVector3): TVector3; overload;
function RgbToHsv(const Value: TVector3Byte): TVector3; overload; deprecated 'use float-based colors, like TCastleColorRGB and TCastleColor, not Byte-based like TVector3Byte';
function HsvToRgbByte(const Value: TVector3): TVector3Byte; deprecated 'use float-based colors, like TCastleColorRGB and TCastleColor, not Byte-based like TVector3Byte';
function LerpRgbInHsv(const A: Single; const V1, V2: TVector3): TVector3;
function ColorToHex(const V: TCastleColor): String;
function ColorRGBToHex(const V: TCastleColorRGB): string;
function HexToColor(const S: string): TCastleColor;
function HexToColorRGB(const S: string): TCastleColorRGB;
function ColorOpacity(const Color: TCastleColor; const Opacity: Single): TCastleColor;
function FadeDarkColor(const Color: TCastleColor; const FadeIntensity: Single): TCastleColor;
function FadeColor(const Color: TCastleColor; const FadeIntensity: Single): TCastleColor;
TCastleColor = TVector4;
PCastleColor = PVector4;
TCastleColorRGB = TVector3;
PCastleColorRGB = PVector3;
TColorModulatorByteFunc = function (const Color: TVector3Byte): TVector3Byte;
Maroon : TCastleColor = (X: 0.5; Y: 0.0; Z: 0.0; W: 1.0);
Red : TCastleColor = (X: 1.0; Y: 0.0; Z: 0.0; W: 1.0);
Orange : TCastleColor = (X: 1.0; Y: 0.65; Z: 0.0; W: 1.0);
Yellow : TCastleColor = (X: 1.0; Y: 1.0; Z: 0.0; W: 1.0);
Olive : TCastleColor = (X: 0.5; Y: 0.5; Z: 0.0; W: 1.0);
Purple : TCastleColor = (X: 0.5; Y: 0.0; Z: 0.5; W: 1.0);
Fuchsia: TCastleColor = (X: 1.0; Y: 0.0; Z: 1.0; W: 1.0);
White : TCastleColor = (X: 1.0; Y: 1.0; Z: 1.0; W: 1.0);
Lime : TCastleColor = (X: 0.0; Y: 1.0; Z: 0.0; W: 1.0);
Green : TCastleColor = (X: 0.0; Y: 1.0; Z: 0.0; W: 1.0);
Navy : TCastleColor = (X: 0.0; Y: 0.0; Z: 0.5; W: 1.0);
Blue : TCastleColor = (X: 0.0; Y: 0.0; Z: 1.0; W: 1.0);
Aqua : TCastleColor = (X: 0.0; Y: 1.0; Z: 1.0; W: 1.0);
Teal : TCastleColor = (X: 0.0; Y: 0.5; Z: 0.5; W: 1.0);
Black : TCastleColor = (X: 0.0; Y: 0.0; Z: 0.0; W: 1.0);
Silver : TCastleColor = (X: 0.75; Y: 0.75; Z: 0.75; W: 1.0);
Gray : TCastleColor = (X: 0.5; Y: 0.5; Z: 0.5; W: 1.0);
LightRed : TCastleColor = (X: 1.0; Y: 0.33; Z: 0.33; W: 1.0);
LightGreen: TCastleColor = (X: 0.33; Y: 1.0; Z: 0.33; W: 1.0);
LightBlue : TCastleColor = (X: 0.33; Y: 0.33; Z: 1.0; W: 1.0);
WhiteRGB : TCastleColorRGB = (X: 1.0; Y: 1.0; Z: 1.0);
BlackRGB : TCastleColorRGB = (X: 0.0; Y: 0.0; Z: 0.0);
RedRGB : TCastleColorRGB = (X: 1.0; Y: 0.0; Z: 0.0);
YellowRGB : TCastleColorRGB = (X: 1.0; Y: 1.0; Z: 0.0);
GreenRGB : TCastleColorRGB = (X: 0.0; Y: 1.0; Z: 0.0);
BlueRGB : TCastleColorRGB = (X: 0.0; Y: 0.0; Z: 1.0);
GrayRGB : TCastleColorRGB = (X: 0.5; Y: 0.5; Z: 0.5);
White3Single : TCastleColorRGB = (X: 1.0; Y: 1.0; Z: 1.0) deprecated;
Black3Single : TCastleColorRGB = (X: 0.0; Y: 0.0; Z: 0.0) deprecated;
Red3Single : TCastleColorRGB = (X: 1.0; Y: 0.0; Z: 0.0) deprecated;
Green3Single : TCastleColorRGB = (X: 0.0; Y: 1.0; Z: 0.0) deprecated;
Blue3Single : TCastleColorRGB = (X: 0.0; Y: 0.0; Z: 1.0) deprecated;
Calculate color luminance (intensity), for converting color to grayscale.
This item has no description.
Convert color to grayscale.
Place color luminance (intensity) (calculated like for grayscale) into the given color component. Set the other components zero.
Set color values for two other channels to 0. Note that it's something entirely different than ImageConvertToChannelVar: here we preserve original channel values, and remove values on two other channels.
Converting between RGB and HSV.
For HSV, we keep components as floating-point values, with hue in 0..6 range, saturation and value in 0..1.
For RGB, we keep components as floating-point values (0..1 range).
Warning: this symbol is deprecated: use float-based colors, like TCastleColorRGB and TCastleColor, not Byte-based like TVector3Byte
Given two colors in RGB, interpolate them in HSV space.
Change color into a hexadecimal notation of it (like in HTML). This color includes an alpha channel (as 4th component), and so the output contains the alpha value at the end (so it's 8 hex digits), unless alpha is opaque in which case it's not written (and result is 6 hex digits).
Change color into a hexadecimal notation of it (like in HTML). This color has no alpha channel, so it's always 6 hex digits.
Convert hexadecimal color notation (like in HTML) into an RGBA color. Handles 8 or 6 digit color (RGB or RGBA with 2 letters per component; for 6 digits, alpha is assumed to be 1.0 (opaque)).
EConvertError
Convert hexadecimal color notation (like in HTML) into an RGB color. Handles 8 or 6 digit color (RGB or RGBA with 2 letters per component; for 8 digits, alpha is ignored).
Change color opacity (alpha).
Function that processes RGB colors, used by TCastleImage.ModulateRGB.
Common color constants, for comfort. They follow the CSS colors constants [http://www.w3.org/TR/CSS21/syndata.html#color-units].
Warning: this symbol is deprecated.
Deprecated, use WhiteRGB.
Deprecated, use BlackRGB.
Deprecated, use RedRGB.
Deprecated, use GreenRGB.
Deprecated, use BlueRGB.