Unit CastleEditorAccess

Functions and Procedures
Types
Constants
Variables

Description

Base classes to access Castle Game Engine editor functionality from custom components.

Right now just TCastleComponentEditorDesigner, our descendant of TComponentEditorDesigner that you can access using GetDesigner in classes that descend from TComponentEditor. It exposes to CGE-specific functionality to custom components.

See https://castle-engine.io/custom_components#_add_verbs_to_the_context_menu_for_given_component about component editors.

Uses

  • Classes
  • ComponentEditors

Overview

Classes, Interfaces, Objects and Records

Name Description
Class TCastleComponentEditorDesigner Access instance of this from TComponentEditor descendants, using GetDesigner.

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