Unit CastleEditorAccess
Functions and Procedures
Types
Constants
Variables
Description
Base classes to access Castle Game Engine editor functionality from custom components.
Right now just TCastleComponentEditorDesigner, our descendant of TComponentEditorDesigner that you can access using GetDesigner in classes that descend from TComponentEditor. It exposes to CGE-specific functionality to custom components.
See https://castle-engine.io/custom_components#_add_verbs_to_the_context_menu_for_given_component about component editors.
Uses
- Classes
- ComponentEditors
Overview
Classes, Interfaces, Objects and Records
Name | Description |
---|---|
Class TCastleComponentEditorDesigner |
Access instance of this from TComponentEditor descendants, using GetDesigner. |
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