Class TInputInspector
Unit
Declaration
type TInputInspector = class(TComponent)
Description
How to invoke the inspector, see TCastleContainer.InputInspector.
Source: ui/castleuicontrols_inputinspector.inc (line 22).
Hierarchy
- TObject
- TPersistent
- TComponent
- TInputInspector
Overview
Fields
| Public | Key: TKey; |
| Public | KeyModifiers: TModifierKeys; |
| Public | PressFingers: Cardinal; |
| Public | PressTime: TFloatTime; |
Methods
| Public | function ToString: String; override; |
Description
Fields
| Public | Key: TKey; |
|
Key to activate the inspector (set to keyNone to disable). By default this is keyF8 in debug builds, and keyNone in release. | |
| Public | KeyModifiers: TModifierKeys; |
|
Required modifiers to be pressed together with Key. This is [] by default (no modifiers). Ignored when Key is keyNone. | |
| Public | PressFingers: Cardinal; |
|
Number of fingers necessary to be pressed on a touch device to activate the inspector (set to 0 to disable). By default this is 3 in debug builds, 0 in release. On multi-touch devices (typical mobile devices) this determines the number of fingers you need to press. | |
| Public | PressTime: TFloatTime; |
|
How long do the fingers mentioned in PressFingers have to be pressed. Ignored when PressFingers is 0. | |
Methods
| Public | function ToString: String; override; |
|
Describe current TInputInspector state. | |
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