Class TAcousticPropertiesNode
Unit
Declaration
type TAcousticPropertiesNode = class(TAbstractAppearanceChildNode)
Description
Interaction of sound waves with the characteristics of objects in the scene. Functionality not implemented yet – defined only for parsing and validation of X3D.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAcousticPropertiesNode
Overview
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: String; override; |
Properties
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property FdAbsorption: TSFFloat read FFdAbsorption; |
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property Absorption: Single read GetAbsorption write SetAbsorption; |
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property FdDescription: TSFString read FFdDescription; |
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property Description: String read GetDescription write SetDescription; |
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property FdDiffuse: TSFFloat read FFdDiffuse; |
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property Diffuse: Single read GetDiffuse write SetDiffuse; |
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property FdEnabled: TSFBool read FFdEnabled; |
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property Enabled: Boolean read GetEnabled write SetEnabled; |
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property FdRefraction: TSFFloat read FFdRefraction; |
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property Refraction: Single read GetRefraction write SetRefraction; |
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property FdSpecular: TSFFloat read FFdSpecular; |
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property Specular: Single read GetSpecular write SetSpecular; |
Description
Methods
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procedure CreateNode; override; |
Create node fields and events. |
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class function ClassX3DType: String; override; |
This item has no description. Showing description inherited from TX3DNode.ClassX3DType. Node type name in VRML/X3D, for this class. Normal VRML/X3D node classes should override this to return something non-empty, and then X3DType automatically will return the same value. Empty for classes that don't have a hardcoded VRML/X3D node name, like a special TX3DUnknownNode. Such special classes should override then X3DType to return actual non-empty name there. You usually should call X3DType. The only use of this method is that it works on classes (it's "class function"), without needing at actual instance. |
Properties
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property FdAbsorption: TSFFloat read FFdAbsorption; |
Internal wrapper for property |
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property Absorption: Single read GetAbsorption write SetAbsorption; |
This item has no description. |
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property FdDescription: TSFString read FFdDescription; |
Internal wrapper for property |
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property Description: String read GetDescription write SetDescription; |
This item has no description. |
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property FdDiffuse: TSFFloat read FFdDiffuse; |
Internal wrapper for property |
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property Diffuse: Single read GetDiffuse write SetDiffuse; |
This item has no description. |
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property FdEnabled: TSFBool read FFdEnabled; |
Internal wrapper for property |
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property Enabled: Boolean read GetEnabled write SetEnabled; |
This item has no description. |
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property FdRefraction: TSFFloat read FFdRefraction; |
Internal wrapper for property |
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property Refraction: Single read GetRefraction write SetRefraction; |
This item has no description. |
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property FdSpecular: TSFFloat read FFdSpecular; |
Internal wrapper for property |
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property Specular: Single read GetSpecular write SetSpecular; |
This item has no description. |
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