Class TFogNode
Unit
Declaration
type TFogNode = class(TAbstractBindableNode)
Description
Simulate atmospheric fog effects (for the whole scene) by blending with the fog colour, based on the distance from the viewer.
Source: scene/x3d/x3dnodes_standard_environmentaleffects.inc (line 79).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractBindableNode
- TFogNode
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