Class TTextureTransformMatrix3DNode
Unit
Declaration
type TTextureTransformMatrix3DNode = class(TAbstractSingleTextureTransformNode)
Description
Transformation of texture coordinates by a 4x4 matrix, particularly useful with 3D textures.
Source: scene/x3d/x3dnodes_standard_texturing3d.inc (line 111).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractAppearanceChildNode
- TAbstractTextureTransformNode
- TAbstractSingleTextureTransformNode
- TTextureTransformMatrix3DNode
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