To learn the engine, our most important documents are:
The engine uses a cross-platform Object Pascal language and tools (FPC, Lazarus).
If you'd like to learn the Object Pascal:
We also have a tutorial from the Web3d 2015 conference as a series of slides. It shows the creation of a simple 3D FPS game and 2D game.
Download the slides
and the accompaning example data and code.
More documentation about the engine:
Copyright Michalis Kamburelis.
Some images copyright Cat-astrophe Games and Paweł Wojciechowicz.
You can redistribute this on terms of the
GNU General Public License.
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