Class TProjectedTextureCoordinateNode

Unit

Declaration

type TProjectedTextureCoordinateNode = class(TAbstractSingleTextureCoordinateNode)

Description

Generate texture coordinates by projection. See https://castle-engine.io/x3d_extensions_shadow_maps.php

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;

Properties

Public property FdProjector: TSFNode read FFdProjector;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 

Properties

Public property FdProjector: TSFNode read FFdProjector;
 

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