Class TTextureTransformNode

Unit

Declaration

type TTextureTransformNode = class(TAbstractSingleTextureTransformNode)

Description

2D transformation that can be applied to texture coordinates (e.g. from TTextureCoordinateNode.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public function TransformMatrix: TMatrix4; override;

Properties

Public property FdCenter: TSFVec2f read FFdCenter;
Public property FdRotation: TSFFloat read FFdRotation;
Public property FdScale: TSFVec2f read FFdScale;
Public property FdTranslation: TSFVec2f read FFdTranslation;
Public property Center: TVector2 read GetCenter write SetCenter;
Public property Rotation: Single read GetRotation write SetRotation;
Public property Scale: TVector2 read GetScale write SetScale;
Public property Translation: TVector2 read GetTranslation write SetTranslation;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public function TransformMatrix: TMatrix4; override;
 

Properties

Public property FdCenter: TSFVec2f read FFdCenter;
 
Public property FdRotation: TSFFloat read FFdRotation;
 
Public property FdScale: TSFVec2f read FFdScale;
 
Public property FdTranslation: TSFVec2f read FFdTranslation;
 
Public property Center: TVector2 read GetCenter write SetCenter;
 
Public property Rotation: Single read GetRotation write SetRotation;
 
Public property Scale: TVector2 read GetScale write SetScale;
 
Public property Translation: TVector2 read GetTranslation write SetTranslation;
 

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