Class TDebugArrow
Unit
Declaration
type TDebugArrow = class(TComponent)
Description
3D arrow, as an X3D node, to easily visualize debug things.
This is useful in connection with your custom TDebugTransform descendants, to show an arrow to visualize something.
Create it and add the Root to your X3D scene graph within some TCastleSceneCore.RootNode.
Source: scene/castledebugtransform.pas (line 120).
Hierarchy
- TObject
- TPersistent
- TComponent
- TDebugArrow
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