Unit CastleGameService
Constants
Variables
Description
Integration with game service (Google Play Games or Apple Game Center) (TGameService).
Uses
Overview
Classes, Interfaces, Objects and Records
Name | Description |
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Class TGameService |
Integration with a game service, that can be used to show achievements, leaderboards, and store save games "in the cloud". |
Functions and Procedures
function GameServiceStatusToStr(const Status: TGameServiceStatus): String; |
Types
TPlayerBestScoreEvent = procedure (Sender: TObject; const LeaderboardId: string; const Score: Int64) of object; |
TSaveGameChoice = (...); |
TSaveGameChosenEvent = procedure (Sender: TObject; const Choice: TSaveGameChoice; const SaveGameName: string) of object; |
TSaveGameLoadedEvent = procedure (Sender: TObject; const Success: boolean; const Content: string) of object; |
TGameServiceStatus = (...); |
Description
Functions and Procedures
function GameServiceStatusToStr(const Status: TGameServiceStatus): String; |
This item has no description. |
Types
TPlayerBestScoreEvent = procedure (Sender: TObject; const LeaderboardId: string; const Score: Int64) of object; |
Event for TGameService.OnPlayerBestScoreReceived. |
TSaveGameChoice = (...); |
User choice at "save game" dialog displayed by TGameService.ShowSaveGames. Used as a parameter for TGameService.OnSaveGameChosen event. Values
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TSaveGameChosenEvent = procedure (Sender: TObject; const Choice: TSaveGameChoice; const SaveGameName: string) of object; |
Event for TGameService.OnSaveGameChosen. |
TSaveGameLoadedEvent = procedure (Sender: TObject; const Success: boolean; const Content: string) of object; |
Event for TGameService.OnSaveGameLoaded. Parameters
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TGameServiceStatus = (...); |
Status of TGameService sign-in. Values
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