Class TIfcDirection
Unit
Declaration
type TIfcDirection = class(TIfcPersistent)
Description
Direction in 2D or 3D.
Spec: https://standards.buildingsmart.org/IFC/RELEASE/IFC4_3/HTML/lexical/IfcDirection.htm
Source: src/scene/load/ifc/castleifc_ifc_standard_types.inc (line 417).
Hierarchy
- TObject
- TPersistent
- TComponent
- TIfcPersistent
- TIfcDirection
Overview
Methods
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constructor Create(AOwner: TComponent); override; |
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destructor Destroy; override; |
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constructor CreateVector(const AOwner: TComponent; const AVector: TVector3); |
Properties
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property DirectionRatios: TCastleVector3PersistentSimple read FDirectionRatios; |
Description
Methods
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constructor Create(AOwner: TComponent); override; |
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FDim: TIfcDimensionCount; Source: src/scene/load/ifc/castleifc_ifc_standard_types.inc (line 426). | |
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destructor Destroy; override; |
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This item has no description. Source: src/scene/load/ifc/castleifc_ifc_standard_types.inc (line 427). | |
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constructor CreateVector(const AOwner: TComponent; const AVector: TVector3); |
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Create instance with given direction ratios. Source: src/scene/load/ifc/castleifc_ifc_standard_types.inc (line 430). | |
Properties
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property DirectionRatios: TCastleVector3PersistentSimple read FDirectionRatios; |
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Defined as 2 or 3 values of TIfcReal type. In practice, this is just a 3D vector for our engine. Source: src/scene/load/ifc/castleifc_ifc_standard_types.inc (line 440). | |
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