Class TCastleSphereCollider

Unit

Declaration

type TCastleSphereCollider = class(TCastleCollider)

Description

Collide as a sphere. Add this collider to TCastleTransform behaviors, along with a TCastleRigidBody, to make the given TCastleTransform be affected by physics and collide with other physics bodies.

Source: src/transform/castletransform_physics.inc (line 554).

Hierarchy

Overview

Methods

Protected function CreateKraftShape(const APhysics: TKraft; const ARigidBody: TKraftRigidBody): TKraftShape; override;
Protected procedure CalculateSizeCore; override;
Protected procedure UpdateVisualization; override;
Public constructor Create(AOwner: TComponent); override;
Public function PropertySections(const PropertyName: String): TPropertySections; override;
Public procedure InternalDesigningBegin; override;
Public procedure InternalDesigningEnd; override;

Properties

Published property Radius: Single read FRadius write SetRadius stored StoredWithAutoSize;

Description

Methods

Protected function CreateKraftShape(const APhysics: TKraft; const ARigidBody: TKraftRigidBody): TKraftShape; override;

This item has no description.

Source: src/transform/castletransform_physics.inc (line 562).

Protected procedure CalculateSizeCore; override;

This item has no description. Showing description inherited from TCastleCollider.CalculateSizeCore.

Recalculate collider size. Do not be concerned about AutoSize here, just update collider properties. The default implementation resets Translation and Rotation.

Source: src/transform/castletransform_physics.inc (line 564).

Protected procedure UpdateVisualization; override;

This item has no description. Showing description inherited from TCastleCollider.UpdateVisualization.

Called when the collider size has changed and needs to be updated.

Source: src/transform/castletransform_physics.inc (line 565).

Public constructor Create(AOwner: TComponent); override;

This item has no description.

Source: src/transform/castletransform_physics.inc (line 567).

Public function PropertySections(const PropertyName: String): TPropertySections; override;

This item has no description. Showing description inherited from TCastleComponent.PropertySections.

Section where to show property in the editor.

Source: src/transform/castletransform_physics.inc (line 568).

Public procedure InternalDesigningBegin; override;

This item has no description. Showing description inherited from TCastleCollider.InternalDesigningBegin.

Create collider visualization.

Source: src/transform/castletransform_physics.inc (line 569).

Public procedure InternalDesigningEnd; override;

This item has no description. Showing description inherited from TCastleCollider.InternalDesigningEnd.

Destroy collider visualization.

Source: src/transform/castletransform_physics.inc (line 570).

Properties

Published property Radius: Single read FRadius write SetRadius stored StoredWithAutoSize;

Sphere radius. Default is 1 (if not AutoSize), consistent with TCastleSphere.

Source: src/transform/castletransform_physics.inc (line 574).


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