Class TCastleRigidBody
Unit
Declaration
type TCastleRigidBody = class(TCastleBehavior)
Description
Use this behavior to be affected by physics collisions and forces. Add a TCastleRigidBody and some collider (TCastleCollider descendant) as behaviors of TCastleTransform to make the given TCastleTransform be affected by physics and collide with other physics bodies.
Source: transform/castletransform_physics.inc (line 691).
Hierarchy
- TObject
- TPersistent
- TComponent
- TCastleComponent
- TCastleBehavior
- TCastleRigidBody
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