Class TCastleRigidBody

Unit

Declaration

type TCastleRigidBody = class(TCastleBehavior)

Description

Use this behavior to be affected by physics collisions and forces. Add a TCastleRigidBody and some collider (TCastleCollider descendant) as behaviors of TCastleTransform to make the given TCastleTransform be affected by physics and collide with other physics bodies.

Source: transform/castletransform_physics.inc (line 691).

Hierarchy


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