Class TSFBitMask
Unit
Declaration
type TSFBitMask = class(TX3DSingleField)
Description
Warning: this symbol is deprecated.
VRML 1.0 (deprecated) field representing a bitmask, where a number of "flags" can be "on" or "off". This is deprecated, as VRML 1.0 is an ancient format now.
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DFieldOrEvent
- TX3DField
- TX3DSingleField
- TSFBitMask
Overview
Methods
function FlagsCount: integer; |
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procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override; |
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function AreAllFlags(value: boolean): boolean; |
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constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: String; const AFlagNames: array of string; const ANoneString, AAllString: String; const AFlags: array of boolean); |
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destructor Destroy; override; |
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function Equals(SecondValue: TX3DField): boolean; override; |
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procedure Assign(Source: TPersistent); override; |
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procedure AssignValue(Source: TX3DField); override; |
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class function X3DType: String; override; |
Properties
property Flags[i: integer]: boolean read GetFlags write SetFlags; |
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property FlagNames[i: integer]: string read GetFlagNames; |
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property AllString: String read fAllString; |
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property NoneString: String read fNoneString; |
Description
Methods
function FlagsCount: integer; |
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This item has no description. |
procedure ParseValue(Lexer: TX3DLexer; Reader: TX3DReader); override; |
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This item has no description. |
function AreAllFlags(value: boolean): boolean; |
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Are all flag values set to |
constructor Create(const AParentNode: TX3DFileItem; const AExposed: boolean; const AName: String; const AFlagNames: array of string; const ANoneString, AAllString: String; const AFlags: array of boolean); |
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Constructor. Remember that arrays AFlagNames and AFlags (AFlags is initial value of Flags) must have equal length. Eventually, AFlags may be longer (excessive items will be ignored). |
destructor Destroy; override; |
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This item has no description. |
function Equals(SecondValue: TX3DField): boolean; override; |
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This item has no description. Showing description inherited from TX3DField.Equals.
All descendants (that add some property that should be compared) should override this like Result := (inherited Equals(SecondValue)) and (SecondValue is TMyType) and (TMyType(SecondValue).MyProperty = MyProperty);
The floating-point fields may be compared with a small epsilon tolerance by this method. Note that this *doesn't* compare the default values of two fields instances. This compares only the current values of two fields instances, and eventually some other properties that affect parsing (like names for TSFEnum and TSFBitMask) or allowed future values (like TSFFloat.MustBeNonnegative). |
procedure Assign(Source: TPersistent); override; |
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This item has no description. |
procedure AssignValue(Source: TX3DField); override; |
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This item has no description. Showing description inherited from TX3DField.AssignValue. Copies the current field value. Contrary to TPersistent.Assign, this doesn't copy the rest of properties. After setting, our ValueFromIsClause is always changed to
Descendants implementors notes: In this class, implementation takes care of setting our ValueFromIsClause to if Source is <appropriate class> then begin inherited; Value := Source.value; end else AssignValueRaiseInvalidClass(Source); |
class function X3DType: String; override; |
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This item has no description. Showing description inherited from TX3DField.X3DType.
Field type in X3D, like |
Properties
property Flags[i: integer]: boolean read GetFlags write SetFlags; |
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Value of this field. You can use Index from the range 0 .. FlagsCount - 1. |
property FlagNames[i: integer]: string read GetFlagNames; |
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Names of the flags that can be "on" or "off". Note that this cannot be initialized by CreateUndefined, so you always must initialize this field using the Create overload that takes AFlagNames parameter. |
property AllString: String read fAllString; |
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Special strings that will be understood by parser as ALL or NONE bit values. There is usually little sense in using them like "ALL | something" (because it means just "ALL") or "NONE | something" (because it means just "something"). But it's allowed syntactically. |
property NoneString: String read fNoneString; |
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This item has no description. |
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