Class TAbstractPointLightNode
Unit
Declaration
type TAbstractPointLightNode = class(TAbstractPositionalLightNode)
Description
Point light source, that shines from a given point in all directions around, for all VRML and X3D versions.
Source: scene/x3d/x3dnodes_standard_lighting.inc (line 235).
Hierarchy
- TObject
- TPersistent
- TX3DFileItem
- TX3DNode
- TAbstractNode
- TAbstractChildNode
- TAbstractLightNode
- TAbstractPunctualLightNode
- TAbstractPositionalLightNode
- TAbstractPointLightNode
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